Time for the chillest skeleton in the whole Zelda series, the Hero's Shade~!
I couldnt make the Stalfos Lora without making this guy too :)
💀-Main Prompt:
Positive:
HerosShade, armor, armored boots, undead, dark gray skin, glowing eye, one eyed, red eye, missing eye, empty eye socket, single empty eye, bare legs, gold armor, brass armor, chainmail, horned helmet, broken horn, cracked armor, navel,
sword, longsword, shield, round shield, holding weapon
Negative:
dual wielding, multiple weapons, multiple shields, see-through clothes, black clothes, undershirt, curved horns, If you want to try to dress a character in his armor, just remove all the character-related tags and leave only the armor-centric ones. It worked relatively well when i tried it with Link, but the helmet may not generate correctly.
The helmet's horns are inconsistent, they can sometimes generate as horns that curve upwards instead of straight horizontal horns. The curved horns tag in negative can help but still not consistently. to get his skin to generate the most consistently, add bare legs in positive, and black clothes and undershirt in negatives, as it may think his gray skin should be clothes instead.
You can try to make his skin see-through like ingame with these:
transparent skin, see-through body, transparent body, translucent skin, see-through skin,
but add see-through clothes in negative as it will add clear fabric to his legs/arms. The transparency doesnt work the best in my experience.



















