🐍 AETHER VIPERGLYPH – Concept Introduction
AETHER VIPERGLYPH is a high-impact digital art concept blending hazard-theme cyberpunk aesthetics with techwear-mecha fusion. It centers on a powerful female android / mecha pilot, wrapped in a black-and-yellow hazard motif — sleek tactical armor, glossy reflective plating, glowing runes and industrial warning symbols. Her design channels graffiti-style edge with glitch-art overlays and industrial caution tape vibes, fusing ultra-detailed cybernetics with anime-inspired proportions and realistic rendering.
This look embodies a fusion of industrial sci-fi and street cyberpunk techwear, balancing high-contrast black & yellow hazard stripes, mechanical textures, and digital glyphs. The style thrives on ultra-detailed 3D renders, cinematic lighting, and glitch-graffiti overlays, evoking the sense of a high-risk operative in a futuristic megacity underworld.
🎨 Style Recommendation
Based on your tag list, the best style for AETHER VIPERGLYPH is:
Ultra-detailed, 3D CGI / Digital Art
Cyberpunk + Industrial Techwear
Graffiti & Glitch Accents (optional overlays on armor or background)
Anime-inspired realistic proportions (not chibi or exaggerated; think high-end anime cinematic frames)
High-contrast cinematic lighting with reflective/glossy materials and glowing runes
This mix makes the LoRA output look like a high-budget promotional render or a cover illustration for a cyberpunk game / anime.
📝 Suggested LoRA Generation Settings
Sampling Method ➡️ DPM++ 2M Karras or Euler a
Smooth details + stable lines for cyberpunk/mecha
Sampling Steps ➡️ 25–32
Enough to capture ultra-detail without overcooking
CFG Scale ➡️ 7.0–8.5
Strong prompt adherence but allows natural shading
Clip Skip ➡️ 2
Keeps anime realism balance + vibrant colors
Upscaler ➡️ 4x-UltraSharp or 4x-AnimeSharp
Sharpens metallic/mechanical details and runes
Hires Steps ➡️ 15–20
For clean upscale and refined armor textures
Denoising Strength ➡️ 0.3–0.45 Low enough to preserve shapes, add crisp micro-details
Resolution Size ➡️ 768×1152 (portrait) or 1024×1536 for poster-style
High-res for close-ups of armor, helmet visor, glyphs














