Attempts to recreate the style of enemy portraits in the MicroProse Magic: The Gathering game (commonly known as Shandalar after its setting). Saw MTG dot wiki had them in good quality and decided to give a try.
Tags: M_M_G_S, pixel art, portrait, simple background,
Aspect Ratio: Originals were 138x170 upped to 1104 x 1360 (69 : 85), but a lot had blank space at the top.
If you need it: You can us or negative "straight-on" or use "(from side:0.25)" to control angle.
Takes 45 portraits (of 54 total: 4 were obviously prerendered 3D that clashed stylistically and 5 were so heavily redundant they got dropped) scaled to 800%. Set noise offset to 0 and (as almost always) epoches to 15, but otherwise used default trainer settings. Output is nice, but I think it comes off a little too high quality in places compared to the often very crude originals. Checkpoint choice should help here.