The Lucky Longshot is a Splinterlands character.
Splinterlands is an NFT Trading Card Game based in the world of Praetoria.
Lore:
No one calls her Lucky Longshot because she’s lucky. She once bumped into a tree, knocked a beehive loose, and dove into a swamp to escape the bees, landing in a nest of vipers. The vipers were fine. Lucky was not. Another time, she tripped over a black cat and face-planted in a trough of turnip mash while chasing a halfling who stole her pie. The halfling got away, probably dining on it by candlelight with a smug grin and a side of pudding, also stolen.
She still talks about that pie.
But when Bren Palesworn came to the Nimbledook, he saw her mishaps, misfires, and muddled spells, and he trained her anyway. Taught her to steady her bow. To focus her magic. And Lucky—grateful, overwhelmed, and eyebrowless from a little incident with a wild fireshroom—decided to pass it on.
She teaches others like Bren taught her. The results are… mixed.
During one of Lucky’s spin-and-strike drills, Roddick’s shield flew into a tree and stuck fast. They had to use ropes and pulleys to pry it loose. Zipta took Lucky’s advice on rappelling and found herself dangling upside-down by her ankle. And while Lucky was training Razi’s owl to fetch, it careened into a stalactite that fell and nearly crushed all four of them. Lucky apologized. Razi kept a piece of the stalactite.
Against Craniax the Quick and his allies, Lucky’s luck hasn’t improved, but somehow, she always seems to come out on top.
One night, while the gnomes were camped in the Deep, shuffling footsteps and the stink of rot came drifting down the tunnel toward them. The gnomes leaped from their bedrolls. Lucky grabbed her bow, nocked an arrow, and fired blindly.
The arrow hit the cooking rig over the campfire. The cooking rig fell onto Lucky’s backpack. Lucky’s backpack caught on fire. So did the alchemical powder she kept handy in an outer pouch. The ensuing explosion brought the tunnel down on top of the advancing undead.
Silence followed. Dust settled. Razi coughed up soot.
Lucky blinked. “I was aiming for the one in the back.”
She’s fallen off ledges, tripped over quivers, mistaken cursed runes for healing runes, and dropped her arrows too many times to count. But every time, it’s the Conclave Arcana whose luck turned sour.
She’s clumsy. Unpredictable. Possibly cursed. But she’s also funny, fearless, and exactly the kind of gnome you want in a fight you’re not supposed to win.
If the mage wagons show up tomorrow, that’s fine. But Lucky kind of hopes they take their sweet time. She’s finally hitting her stride.