hyper-realistic mid-to-close-up cinematic portrait of Lara Croft, rendered in ultra-detailed 3DCG with high-end game CGI quality (Unreal Engine 5). She has long wavy brown hair with eyebrow-length bangs, fair skin, and delicate three-dimensional facial features. She wears a dark burgundy leather fashion suit consisting of a long slim-fitting leather coat layered over a translucent mesh top and skirt of the same color, creating an elegant and sexy silhouette. She wears black lace knee-high stockings with a garter belt, and a long leather glove on her right hand. She elegantly holds a pair of sunglasses to her lips while her left hand is naturally folded in front of her body. A gold chain necklace is around her neck and round gold earrings hang from her right earlobe. Her makeup is exquisite with bright red lipstick and deep eye makeup. She looks directly at the camera with a confident and mysterious expression.
The scene is an indoor retro-style office or warehouse. Stacked cardboard boxes and dark walls are on the left, a metal filing cabinet on the right. Mid-to-close shot using the rule of thirds, subject positioned slightly left of center. Soft natural side-backlighting from the upper left creates golden rim light on her form and delicate highlights on the leather. Shallow depth of field blurs the background.
Render the skin with extremely realistic texture: visible pores, soft subsurface scattering, natural fine highlights, and only delicate realistic moisture. Leather has a smooth oily texture, mesh is light and translucent, lace stockings show delicate woven detail, metal accessories have warm luster.
The overall image should feel like a premium video game cinematic character render — highly detailed, sharp focus on Lara, physically accurate materials, warm high-end atmosphere. Clean composition.